Indoor Wiffleball

16 and Older

Indoor Wiffleball Register

 

Fitness World Indoor Wiffle Ball League

1. TORONTO DRAKES

2. BUSCH CITY CLYDESDALES

3. MINNEAPOLIS MOONSHOTS

4. JACKSONVILLE SWINGERS

5. CHUMLEY'S RUYLE OF DUCKTOWN

6. MCEVERS TRUCKING OF GREENFIELD

7. ICELAND HUDD-DOTZ ICE

8. PLANO PITCH SLAPS

9. ORLANDO OLD SCHOOL

 

WEEK 1 - NOV 7TH

COURT1-6:20- ICELAND (Huddleston) @ PLANO (Radford)

COURT1-7:00- TORONTO (Miller) @ MINNEAPOLIS (Turner)

COURT2-7:00- ORLANDO (Williams) @ DUCKTOWN

COURT1-7:40- BUSCH CITY (Jokisch) @ GREENFIELD (Graham)

COURT2-7:40- DUCKTOWN (Chumley) @ JACKSONVILLE (Babb)

 

WEEK 2- NOV 14TH

C1-6:20-  ORLANDO (Williams) @ JACKSONVILLE (Babb)

C1-7:00- PLANO (Radford) @ ORLANDO (Williams)

C2-7:00- TORONTO (Miller) @ BUSCH CITY (Jokisch)

C1-7:40- DUCKTOWN (Chumley) @ MINNEAPOLIS (Turner)

C2-7:40- ICELAND (Huddleston) @ GREENFIELD (Graham)

 

*****ALL STAR BREAK NOV 21ST*****

 

WEEK 3- NOV 28TH

C1-6:20- JACKSONVILLE @ ORLANDO 

C1-7:00- MINNEAPOLIS @ ICELAND 

C2-7:00- BUSCH CITY @ PLANO 

C1-7:40- GREENFIELD @ MINNEAPOLIS

C2-7:40- DUCKTOWN @ TORONTO 

 

WEEK 4- DEC 5TH

C1-6:20-  PLANO @ DUCKTOWN 

C1-7:00- JACKSONVILLE @ PLANO 

C2-7:00- MINNEAPOLIS @ ORLANDO 

C1-7:40- TORONTO @ GREENFIELD 

C2-7:40- BUSCH CITY @ ICELAND 

 

WEEK 5-DEC 12TH

C1-6:20- JACKSONVILLE @ BUSCH CITY

C1-7:00- JACKSONVILLE @ MINNEAPOLIS 

C2-7:00-  ORLANDO @ BUSCH CITY 

C1-7:40 - GREENFIELD @ ICELAND

C2-7:40- PLANO @ TORONTO  

C1- 8:20 - GREENFIELD @ DUCKTOWN

C2 - 8:20 - ICELAND @ TORONTO

 

WEEK 6-DEC 19TH

Postseason

 

 

 

 

 

Details

Opening Night November 7th

Postseason December 19

 

Fee

$100 per team

 

Official Rules

BASICS

  1. Games will be played on one full basketball court and become official after 7 innings of play

  2. Games tied after 7 innings will go into extra innings

  3. There is no mercy rule

  4. Teams of 4 players

 

HITTING

  1. Batters will start at bat with a 1-1 count (unlimited foul balls)

  2. Offense can score a max of 6 runs per inning (except for 7th inning or extra innings)

  3. Bunting or chopping at the ball is illegal and will result in an automatic out

  4. Batters can record 4 kinds of hits

  5. Single: batter beats the throw to first

  6. Double: a batted ball hits the ground before making contact with the back wall

  7. Triple: batter hits the ball off the metal portion of the back wall in the air

  8. Home Run: batter hits the ball over the metal wall in the air

  9. If a batted ball hits the ceiling or anything hanging from it, the ball will be considered a foul ball and can be caught by the defense (the steel beams on the back wall are fair balls)

  10. On Court 1, if a ball is batted into fair territory and travels into the observation deck area it will be considered a ground rule double.

  11. Balls hit off the side walls can be caught for an out and are considered in play if the umpire rules it was hit in fair territory

  12. Walks are allowed

  13. If the offense bats out of order it will result in an out

  14. Hitters must swing the bat with 2 hands

  15. If a hitter blocks the K-Zone they will have one strike counted against them

 

PITCHING

  1. There is no speed limit

  2. Pitchers get 5 warm up pitches when entering the game for the first time, only one warm up pitch will be allowed between innings

  3. Pitched balls can be thrown overhand, sidearm or underhand

  4. All pitches are allowed

  5. A pitcher can throw a max of 5 innings per game. Pitchers can re-enter game if they haven’t reached their max innings. Pitchers must complete the inning once they step on the mound.

  6. Pitchers must keep one foot on the white ten foot line when throwing a pitch

  7. Umpires will call balls and strikes based on the K-Zone behind the plate

  1. Pitches hitting the square are strikes

  2. Hitting the legs will be called a ball

  1. There are no hit by pitches, only balls and strikes

  2. If a pitch goes above or around the green backstop behind the plate it will be called a wild pitch and any runners on will advance 1 base

 

RUNNING

  1. The only time players will run the bases is when batting. After the hitter reaches base they turn into a ghost runner. Hitters can’t advance to second on a hit that doesn’t reach the back wall.  

  2. ‘TAG RULE’

    1. If there is less than 2 outs and a runner is on third, the offense can yell tag on a fly ball hit beyond the half court line.

    2. If the defense catches the ball they have an opportunity to throw the runner out at home by throwing the ball from the spot they caught it. An out will be recorded if the thrown ball hits the K-Zone in the air. If the throw doesn’t hit the K-Zone in the air the runner will be safe. No other runners will advance.

  3. Ghost runners will follow traditional baseball logic

FIELDING

  1. An out can be recorded in the following ways

  1. Caught ball

  2. Touching first base before the batter

  3. Force out

  4. Tagging runner

  1. Fielders can also utilize ‘Pitcher's Hand’ for outs

  1. Pitcher must have both feet inside circle at half court

  2. Pitcher must catch the ball and have complete possession before the batter reaches first

  3. Only qualifies for an out at first base

  4. In the result of a force out situation, a fielder can touch 2nd, 3rd or home and throw the ball to the pitcher for the second out. If the throw beats the runner to first, a double play will be recorded

  5. The pitcher is the only player who can catch the ball in the circle on pitcher's hand

  1. Much like the ‘Tag Rule’, the fielding team can choose to get a runner at home out by throwing the ball off the K-Zone before the batter reaches first

  2. The umpire and hitters on deck will serve as catcher until the ball becomes live

  3. Fielders have free reign when it comes to defensive positioning

 

OFFICIATING/SCOREKEEPING

  1. The umpire has the final say on all calls. Players can ask for clarification on calls but if they do so in an inappropriate manner the umpire has the right to eject player without warning

  2. Umpire will keep stats and score on scoreboard

  3. Questions about the league or suggestions for the future should be directed to Facility Coordinator Ryne Turke at 217-320-1762.

  4. League Standings, Players of the Week, League Leaders and Weekly Video Recaps will be posted on the Fitness World Facebook Page. Be sure to follow.

  5. Winners of Tournament will receive free entry into next season